Credits animation confusion
Ferrum Cerebrum » Devlog
Author: Aaronn Solomon
11/17/2023
The Problem
I wanted to make a credits menu to show off our team members, and it worked. However, I wanted a way to only play the animation when the credits menu is opened. For the longest time, I could not figure out how to do that. When I tried, the animation didn't play, and I didn't know what went wrong.
The Solution
After some hefty Googling, I found a solution. I had to create a new animation state, called "Idle", which would be the default state of the animation. Then, I made a Boolean variable that would be set to true when the credits button was clicked. Once activated, you guessed it, the animation would play as expected.
Ferrum Cerebrum
Two bodies. One mind.
Status | Prototype |
Author | GoldMoonStudio |
Genre | Shooter, Action |
Tags | Mechs, Virtual Reality (VR) |
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